What still has to be done
At last, we want to provide a list, with features, which we haven’t finished or even started yet, but would definitely add to the look an feel of our game.
# Game overall
- More detailled worlds, especially on the tilemap side
- Double Jumps and Slides, Jump and Hold -> Movement and Game Mechanics
- Algorithm for automated map making
- automated map generation in godot
- algorithm for analysing rythm and melodic patterns in music
- Documentation -> We still want to do that for our follow ups
- Character Selection
# Technical Side
- Real analytics, GameAnalytics.com is an option, but its a hassle to work with / seems not legit
- Left only implemented in savegames
- Settings-Menu
- More Best Practices in Godot -> Will be done by us, when we have some freetime
- Dynamic Resolutions
- More Clean Code Practices
# Applications welcome!
You are a student, who is willing to work with our outcomes and further improve the game? You have Ideas, to improve our game? You want to execute our game and need help with that?
Write us an e-mail: [email protected]