Plans No. 1
As it is only the start of the semester, we have more time than in three months from now, so we can put a lot of time into this. That’s why we came up with some objectives for the weekend and next week:
# To-do’s
- Logo’s and Design for the game and this blog
- First steps in MonoGame
- Final Decision on whether we use MonoGame or Godot
- Further Concept improvements that will be announced on the main site
- (maybe) A first approach at platform mechanics and platform levels
See our review of this week’s plans